Splatoon and the State of Shooters
Jon Williams's first impressions of Splatoon are very positive, so much so that the failings of the shooter genre over the last generation or so have become all the more apparent.
Gentlemen Discussing Vidya 46 – For Ants
The gentlemen discuss Hotline Miami 2, steam machines, Source 2, irritating game characters and ant anecdoes. Plus: why the asshole who sold shenmue to Microsoft didn’t need his passport.
Gather Your Podcast Episode 64
In this week's Gather Your Podcast Amer, Mike, Chris and Rob talk about free market capitalism, Kickstarter, children's games, and Kojima's latest ruse.
On Bloodborne and Difficulty
Broken Age Act Two is a Complete Disaster
Broken Age act two squanders any potential that the idea had in record time, meanders around aimlessly for several hours, and then ends abruptly in a contrived way.
Pacing and Structure in Video Games
Where and when certain developments in a game occur is pretty imperative to creating as smooth and enjoyable an experience as possible. In this video Jon Williams cites some games that...
Captain Toad & Game Design
Captain Toad is a very not-Mario game, yet it does so many neat things. Let's take a look at exactly what developers did to take a simple minigame into a full...
Captain’s Backlog: Heavy Rain
Jack's about five years late to the David Cage partyboat. Grab a coke and hear his thoughts on this game's hilarity.
Ironfall: Invasion Review
Ironfall: Invasion is a 3rd person shooter for the Nintendo 3DS developed by the independent studio VD-DEV. This game was developed over three years by a
Gather Your Podcast Episode 63
This episode was originally scheduled to appear on Listen and Believe day, but was delayed due to technical problems.