MGS5 and the Issues With its Narrative Structure
MGS5: The Phantom Pain is the most nothing I've seen in a 120+ hour game. Time to explore some thoughts on why the game's story is such a rough mess.
Indie Spotlight- D4: Dark Dreams Don’t Die
Let's take a quick look at SWERY65's latest game and why I find it more interesting than most adventure games out there.
Odallus The Dark Call Review
Let's take a trip back into the 90s with this homage to the classic action platformer by Joymasher.
Ori and the Blind Forest Review
Diving further into the metroidvania pit, Team Moon brings us a gorgeous adventure with tight platforming and some charm to boot!
Axiom Verge Review
Digging further into this year's metroidvania bucket, let's take a look at Tom Happ's Geiger-vania out on the PS4 and now Steam.
Environmental Station Alpha Review
2015 is shaping up to be the year of the metroidvanias. Let's check out a really neat one with Environmental Station Alpha brought to you by hempuli.
Kickstarter and Romanticizing Game Development
There's been a weird and predictable narrative lately when it comes to kickstarter. Is this service really as much of a godsend as we're being lead to believe?
Captain Toad & Game Design
Captain Toad is a very not-Mario game, yet it does so many neat things. Let's take a look at exactly what developers did to take a simple minigame into a full blown game release.
Captain’s Backlog: Heavy Rain
Jack's about five years late to the David Cage partyboat. Grab a coke and hear his thoughts on this game's hilarity.
Darkest Dungeon – First Impressions
Diving deeper into the black abyss of Early Access, Jack takes a look the interesting RPG/Disaster management simulator Darkest Dungeon