Anomaly 2 is the sequel to the 2011 PC/OSX (later ported to iOS, Linux, X360 and PS3) tower-offence game by the Poland-based 11bit studios. The original, named Anomaly Warzone Earth, was a clever twist on the tower defense genre, putting you in the shoes of a on-field commander who, with the help of a convoy of heavy machines, had to carve his way through the alien-infested Baghdad and Tokyo. The sequel, set several months after the first game, paints an image of humankind on the verge of extinction struggling to survive in the lethal environments that once were Earth.
In the years following the invasion of Earth in 2018, the planet is overrun by alien machines. Banded together in huge convoys, they search the frozen tundra for food and supplies. Since the war, the roles have been reversed: now our species seems to be the Anomaly on a machine-controlled planet. Your convoy, Commander, is called Yukon.
The press release also mentions a new single player campaign (well, duh) that offers “a more intense strategy experience” than the original, an improved engine and alternative endings to the campaign depending how you play. The biggest additions, though, are by far the new multiplayer mode and mech-forms for units.
- Morph your troops into war mechs to discover the new face of strategy: each unit has a different mech form with various abilities to help you overcome specific combat situations.
- Engage in a multiplayer experience unique to Anomaly 2: tower defense vs. tower offense. Play as the towers and destroy the humans or lead the humans to annihilate the alien towers.
Anomaly 2 is heading to PC, OSX and Linux in Q2 2013 and should cost you 14,99$. See the announcement trailer below.