Obsidian’s Kickstarter for their upcoming CRPG Project Eternity has been a runaway success. Though they started off asking for $1,100,000 dollars, they hit that goal within twenty four hours and have since been hitting stretch goal after stretch goal, expanding the game to a budget of over $2,600,000 and growing by the minute.
Today’s update, number 20, brings a first look at an environment from the game. It’s absolutely gorgeous. Keep in mind that this is not concept art, but rather an actual early version of an area from the game. Take that Dragon Age…
Two new, extremely ambitious stretch goals were announced for the final five day of the campaign. If funding reaches $3 million a large-scale player stronghold will be added, and if by some miracle it goes as high as $3.5 million, they’ll add a second big city to the game, something of similar scale to Baldur’s Gate and Athkatla from the Baldur’s Gate games.
A whole slew of proper nouns from the Project Eternity universe got explained in the update as well. Anni Iroccio? Eir Glanfath? biamhac? One thing’s for sure, this is a game with a lot of ”soul”. It sounds like an interesting world is being built up in the Obsidian offices, one that their talented team of writers will hopefully be able craft compelling stories in for years to come.
Can Obsidian manage to raise another $850,000 in the next five days? We can only hope. Those are some pretty tempting stretch goals.
Attempts at a decent segue fail me. Check out the interview our own Delio Pera had recently with Obsidian’s Josh Sawyer. It’s good stuff.