Like many of us, Lorne Lanning is not such a big fan of EA and some of their business practices. He went into this in considerable detail in a recent interview with GamesIndustry International, where he basically claimed that EA’s handling of Stranger’s Wrath was carefully orchestrated in such a way that the game would underperform, making Oddworld Inhabitants an easy target for acquisition by EA.
Looking at the details given in the interview regarding the game’s development, there is certainly some ground for making such an accusation. Stranger’s Wrath was originally planned for both an Xbox and PS2 release, with Oddworld Inhabitants handling the Xbox and EA in charge of getting a PS2 port made. But then EA cancelled the PS2 version, and then proceeded to withdraw marketing and promotional support because it was no longer a multiplatform title. With next to no advertising, Stranger’s Wrath went on to sell a measly 600,000 units ”on a title that really needed to do 1.6 million to break even.”
Was canceling the PS2 port and then cutting the marketing budget as a direct result of their own actions careful manipulation aimed at putting Oddworld Inhabitants in position for a takeover? Or was this just a case of two different departments of EA having no idea what the other is up to? Lanning claims that EA was determined to acquire his team in the aftermath of Stranger’s Wrath‘s poor sales.
“When you say that to us we go ‘fuck you very much’, quite frankly. That’s not a sustainable model, that’s a hostile acquisition,” he says. “That’s why we had to strive to get independent. Rather than get into bed with someone we knew was a horrible bed partner we said ‘let’s stay virgins for longer’.
Seven years later, the Oddworld franchise is making its slow return with the aid of digital distribution. HD rereleases of previous games have been a modest success for Oddworld Inhabitants, allowing them to survive as a fully independent studio without a publisher expecting a majority share of the pie.
“Rather than having to have 1.5 million units in the opening week or suffer death, now if we have 50,000 sales and we’re still in business. People are still employed and we’re able to keep making content. When we released box product we would get 20 per cent of the revenue. After that 20 per cent paid back the entire development budget, if it was still selling at $60 we would start seeing $7 a unit. Because of the bricks and mortar, the plastic, the manufacturing, the gas involved in taking games to the store, the store itself and all those extra costs – not one of those costs makes a better game for the player.”
Lanning admits within the interview to a general dislike for the publisher model in general, feeling that the majority of profits made off of games go into executive’s pockets rather than being invested into future projects.
“How do we not get in bed with the IMF? That’s your big publishing landscape. The owners are flying jets, do you think they care about the customers just one fucking per cent? Not at all.”
EA didn’t exactly appreciate Lanning’s comments about them. In a response by Jeff Brown, corporate spokesman for EA, they refuted everything he said and went on to suggest he must be mentally ill to think poorly of them. “We wish Lorne luck on the game and recommend Lithium for the paranoia and Tourette Syndrome. Nobody here remembers a jet, a Ferrari or an offer to buy his company,” he said.
EA sure is good at PR.






Maybe Lanning was exaggerating a bit, but EA’s track record of trying to acquire and ruin talent that they themselves could never replicate, I’m maybe a little inclined to Jeff Brown’s response as some passive aggressive damage control.
Amusingly, we have new additions to the list of EA’s inappropriate activities: Dispensing prescription medication without a medical license and mocking Tourette’s Syndrome patients.
I exaggerate, of course, but I doubt that makes me crazy.
EA in charge of public relations
EA may have not had an overall plan to perform a particularly underhanded hostile takeover. If the issue were under criminal investigation, then establishing whether the events were deliberately planned or coincidences would matter. That’s not the standard we should hold any organization to, however.
What EA did is unethical, even if they did it by accident. The burden of proof is different with respect to ethics than it is for criminal offences: If it even appears that you did something unethical, it’s usually equivalent to you having done it. Professional ethics very rarely makes a distinction between negligence and deliberate action because negligence is just as harmful to public trust. If they deliberately sabotaged someone to create a situation where they would be easy to take over, then they can’t be trusted. If their internal communication is so bad that they sabotaged someone and then profited from it almost by accident, then they still can’t be trusted.
I should probably state that I am not an ethicist, though I have studied the topic significantly more than my professional certifications (which are not in business or finance) require.
Oh EA you Silly Bastards. In Ea theres no such thing as PT.
>Google “Lithium”
>Go to Wikipedia’s page on “Lithium Pharmacology”
>CTRL+F: “tourette”
>No results found
>CTRL+F: “paranoia”
>No results found
EA, you continue to impress.
Lorne Lanning is positively dreamy.
The future is looking bright for OI; they finally fixed(long overdue, but it’s done) the PC port and made the HD remake a free update, and the remake of Abe’s Oddysse looks far better than I expected. See Eurogamer’s event:
https://www.youtube.com/watch?v=bSdIGD5MpOM&t=15m
There’ll be a bundle with SW and a few other decent games like Tropico 3 starting really soon, I’m definitely getting it.
http://groupees.com/bm5
… the PC port of Stranger’s Wrath*
I’m sure the PR guy doesn’t remember a jet or a ferrari, but John Raviolli certainly does. Peter Moore likely has his collection as well.
Also… EA should just shut up and leave the internet. Repackaging Fifa 12 and selling it in identical form as Fifa 13 on the Wii removes any spec of credibility they might have had. Not that they had any to begin with, but still.