It’s been something of a poorly-kept secret for the past few months that Dragon Age 3 was in the works over at Bioware, but what with the way SWTOR tanked and Dragon Age team members were sent to patch the sinking ship, most sort of assumed the game was going to linger to preproduction for the foreseeable future. Team members discussed Dragon Age 3 at conventions, some concept art went around, and leaked surveys hinted at a few plot points, but for the most part it seemed like a distant project for Bioware.
Apparently I was completely wrong about that. In a blog post today made by Dragon Age Executive Producer Mark Darrah, Dragon Age 3: Inquisition was officially confirmed for the first time. Not only is the game in full production, but apparently it’s been so for over 18 months. On a typical EA timeframe, a game that’s had that kind of development time would be released by now, so the fact that we’ve yet to even see a trailer in all that time is unexpectedly heartening. Are they actually giving a game the development time it needs to be decent this time around?
Very little actual information came out of Darrah’s post beyond confirmation that most of the rumors and supposed leaks we’ve seen going around are true. The big points, taken directly from his post, are as follows:
- The next game will be called Dragon Age III: Inquisition.
- We won’t be talking about the story of the game today. Though you can make some guesses from the title.
- This game is being made by a lot of the same team that has been working on Dragon Age since Dragon Age: Origins. It’s composed of both experienced BioWare veterans and talented new developers.
- We are working on a new engine which we believe will allow us to deliver a more expansive world, better visuals, more reactivity to player choices, and more customization. At PAX East, we talked about armor and followers… Yeah, that kind of customization. We’ve started with Frostbite 2 from DICE as a foundation to accomplish this.
Bioware CEO Ray Muzyka has mentioned in the past that they were looking to Skyrim for inspiration this time around. That combined with the confirmation that the game will be using Frostbite 2 makes me think we’re in for a first person camera angle this time around, and some sort of open world gameplay, likely with environments that are destructible to some degree. Thing is, Skyrim had about five years of development to create its sprawling world. Unless the DA3 team keeps quiet about the game for another year or two, it seems safe to say we aren’t going to see anywhere near that kind of scale in Dragon Age 3.