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Bioware Confirms Dragon Age 3: Inquisition

It’s been something of a poorly-kept secret for the past few months that Dragon Age 3 was in the works over at Bioware, but what with the way SWTOR tanked and Dragon Age team members were sent to patch the sinking ship, most sort of assumed the game was going to linger to preproduction for the foreseeable future. Team members discussed Dragon Age 3 at conventions, some concept art went around, and leaked surveys hinted at a few plot points, but for the most part it seemed like a distant project for Bioware.

Apparently I was completely wrong about that. In a blog post today made by Dragon Age Executive Producer Mark Darrah, Dragon Age 3: Inquisition was officially confirmed for the first time. Not only is the game in full production, but apparently it’s been so for over 18 months. On a typical EA timeframe, a game that’s had that kind of development time would be released by now, so the fact that we’ve yet to even see a trailer in all that time is unexpectedly heartening. Are they actually giving a game the development time it needs to be decent this time around?

Very little actual information came out of Darrah’s post beyond confirmation that most of the rumors and supposed leaks we’ve seen going around are true. The big points, taken directly from his post, are as follows:

  • The next game will be called Dragon Age III: Inquisition.
  • We won’t be talking about the story of the game today. Though you can make some guesses from the title.
  • This game is being made by a lot of the same team that has been working on Dragon Age since Dragon Age: Origins.  It’s composed of both experienced BioWare veterans and talented new developers.
  • We are working on a new engine which we believe will allow us to deliver a more expansive world, better visuals, more reactivity to player choices, and more customization. At PAX East, we talked about armor and followers… Yeah, that kind of customization. We’ve started with Frostbite 2 from DICE as a foundation to accomplish this.

Bioware CEO Ray Muzyka has mentioned in the past that they were looking to Skyrim for inspiration this time around. That combined with the confirmation that the game will be using Frostbite 2 makes me think we’re in for a first person camera angle this time around, and some sort of open world gameplay, likely with environments that are destructible to some degree. Thing is, Skyrim had about five years of development to create its sprawling world. Unless the DA3 team keeps quiet about the game for another year or two, it seems safe to say we aren’t going to see anywhere near that kind of scale in Dragon Age 3.

 11 thoughts on “Bioware Confirms Dragon Age 3: Inquisition
  1. The ending will be great.

  2. Bruce Obongo on said:

    18 months? I seriously doubt that. I remember when they said that Mass Effect 3 had been in production even before the release of ME2. Now rumors fly that ME3 had only 11 months of full-fledged development and the quality of the final game seems to support this.

    I have exactly zero faith that DA3 won’t be another rushed game with a bigger focus on who you can fuck compared to gameplay. I already gave Bioware a second chance- it was called Mass Effect 3.

  3. Ofdensen on said:

    I’m pumped for more homosexual fanfiction level shit!

  4. Hippdome on said:

    If it brings EA one step closer to complete annihilation, then I’m totally stoked for DA3.

  5. itll probably sell another 3 million copies and people will cry about how terrible it is even though they bought it

  6. Fo'Rizzle McFizzle on said:

    Can’t wait. The folks at Bioware are masters of storytelling that have no equal.

    “*sniff* EVERYONE’S DYING…”
    So emotional.

  7. I hope there is scores more gay anal.

  8. ToasterCommander on said:

    Being glad that I only rented DAII, I’m definitely keeping my distance from this one unless someone tells me that it’s actually worthwhile. Which, mind you, is incredibly unlikely.

  9. Whelp, I hope they’re not just talking out of their asses by saying devs from Origins are heavily involved. DA2 was probably the biggest disappointment I’ve ever experienced in my gaming career.

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