Things aren’t looking so hot for EA these days. Their stock has gone into a full nosedive since 2007, dropping from share values in the forties and fifties down to a pitiful $11.59 as of the time of this writing. It just so happens it was right around the time of the return of a Mr. John Riccitiello as CEO that this stupendous decline began. Many believe that the company’s current failings are a direct result of the new business models implemented by Riccitiello after his return, and whether or not this is the truth of the matter, it seems he’s very much aware of this public perception – and may even be fearing for his job.
This news comes from electronic analyst Michael Pachter of all people, who recently informed the audience at the Develop Conference that Riccitiello had confided in him over lunch about EA’s ongoing stock woes, apparently clueless about their cause.
“He was asking me why no one wants to buy his stock,” said Pachter. “He doesn’t understand what’s going wrong.”
Pachter suggested that a bad case of Sequelitis was to blame, that EA had gotten stuck in a rut brought about by the console cycle running longer than originally anticipated. Pachter is hardly the first person to make this observation, and as it turns out it might have some merit.
“I thought new consoles were coming out in 2010-2011,” responded Riccitiello. The end of a generation is generally seen as a bad time to bust out the new IP, hence why we’re seeing many developers who came out with new franchises at the beginning of this cycle pushing onward into third or even fourth installments rather than trying something new, or so I’d like to hope.
Though Pachter might not be so off base with his theory, it’s hardly the only factor that may have contributed to EA’s decline. They’ve made a lot of acquisitions that have pissed many a gamer off in recent years. Origins, Westwood, Maxis, Dice, Bullfrog, Criterion, Bioware, Mythic. Many a beloved studio has been snatched up and either dismantled or gutted to be reshaped into an efficient machine for putting out yearly or biyearly iterations of series that have a history of high sales. Though the sales numbers remain high, the critical reception of EA’s recent games tend to be all over the place, with the go-to gaming sites tending to say one thing and the general public another thing entirely. This hasn’t stopped EA from touting how awesome and revolutionary they’d like you to think these games are, oftentimes pouring more money into advertising their games than they did actually making them.
Though Riccitiello’s methods have generally produced higher sales from these acquired studios than they had ever been capable of on their own, the breakneck development pace they’ve been forced to work at has resulted in sloppy releases and the tarnishing of the studios’ reputations and good will they’ve built with their fans. You need only look at the way the Bioware name has been thrown around and slapped on each and every RPG-making studio EA owns to see the damage being done to the brand. Bioware Austin, Bioware Mythic, Bioware Edmonton, Bioware Victory, Bioware Sacramento, Bioware San Francisco… it’s an absolute joke. EA will slap the name of the once world-renowned studio everywhere they can in the hope of using its old reputation to boost sales. They may regret this decision when it gets to the point of the Bioware name doing more harm than good, a point they’ve seemingly been trying their damndest to reach.
John Riccitiello’s time at EA is undoubtedly coming to an end. Shareholders have seen the value of the company they’ve taken a stake in drop to less than a fourth of its former value in just five years, all under Riccitiello’s watch. Six months, maybe a year from now, he’ll be gone, it’s a near certainty. Whether or not EA will manage to recover from the damage they’ve sustained is less certain. Will they downsize to the very basics, keeping their most profitable studios and scrapping the rest? Will they split into a number of smaller companies to prevent their stock collapsing entirely? Will another, healthier industry giant choose to snatch them up when the price is to their liking? Who can say? But after seeing the decisions EA has made this generation and the way they’ve treated some of my former favorite developers, it’s hard to feel much sympathy for either them OR Riccitiello. Good riddance.






Well actually you forgot Pandemic…they killed Pandemic too
Yes, the second pic forgotten to mention Pandemic as one of the long running lists of EA’s victims. However, I wouldn’t exactly fault for Bullfrog’s downfall. That’s largely due to Peter Molyneux’s part, who’s left the studio only to be the founder of another video game studio we know as Lionhead. But yeah, apart EA should collapse under the weight of their consequences soon. It really isn’t much of a joke when people claim John Riccitiello as the Emperor Palpatine of video games, because it’s accurate description for that sad excuse of a human being.
I mean just listen to this shit:
http://www.youtube.com/watch?v=ZR6-u8OIJTE
No one could honestly say Bobby Kotick is worse than this guy with a straight after listen to that.
Sure, unlike Activision they occasionally produce solid titles and original IPs. Such as Rock Band, Skate, Dead Space, Crysis, Boom Blox, The Sims 3, Dragon Age: Origins, DJ Hero, Mass Effect 2, and Bulletstorm. That is only until they ram them down to the ground but dictating the developers game design choices and forcing them to rush their games with deadline schedules. Such as the case with Dragon Age 2, Dead Space 2, Crysis 2, Battlefield 3, Brutal Legend, Mercenaries 2, and Mass Effect 3 (the ending wasn’t the game’s only glaring flaw).
It’s hilarious ironic for EA to corrupt the studios they buy out, as they corrupted themselves during the process. EA used to be an adequate company and published three of the most influential PC games of all time, such as M.U.L.E., Archon, and Wasteland. That was until they started to show hints of them gradually falling into the dark side, as started in 2003 when they liquidated one of the most celebrated and important game studios of all time Westwood. Then their decline manifested itself even further with the release of three EXTREMELY sub-par licensed game which were Catwoman, GoldenEye: Rogue Agent, and that shitty Lord of the Rings RPG that nobody remembers. Then John Riccitiello added insult to injury to the company when he took over the studio as CEO, when the studio truly turned itself over to the dark side.
Well, hopefully at this point consumers become smarter by not purchasing any of EA’s future titles. I know I won’t, because I just want EA to go bankrupt already. Especially for Origin, that piece of shit is colossal clusterfuck.
Molyneux couldn’t adjust to working with EA and they wouldn’t give him his beloved creative freedom, so he left. As did a significant portion of other Bullfrog people after that to create Mucky Foot Productions (anyone remember Startopia?). It might’ve been Molyneux’s personality, but EA wasn’t giving him an easy time over Dungeon Keeper.
Still, that image makes me want to cry every fucking time I see it. Bullfrog, Westwood, Origin and Maxis have made many of my favourite games of all time. It was sad to see them go.
Also, the published Bulletstorm. Epic did production (or rather limited amounts of it, according to Cliffy), People Can Fly developed.
This should be a lesson to other big brands like Blizzard.
Money first, games second fools people for only so long
RIP in piece. Oh wait, you’re part of the reason one of my favorite companies is dead. No more Mercenaries or Battlefront games. Damn it.
If Pachter said it; It’s probably wrong.
And considering Riccitiello and other higher ups in EA have been shortselling their stocks like crazy over the past couple of weeks, I don’t think they’ll have much to worry about while sleeping upon piles on millions, unfortunately.
Well now that they have ruined the SimCity series with the malfunctioning (excuse me…non functioning) servers even the most loyal SimCity fans fell in melancholia for what they got after 10 years of uninterrupted SimCity 4 experience (…including myself). Such a nice gift indeed! We waited for like 10 years to get a legit replacement for the SC4 installation yet again it feels like the game we used ourselves to back in 2003 simply won’t be replaced ever! To be perfectly frank I have never been a fan of EA anyway. I knew that one day their repputation would go straight to Tartarus for all their inexcusable decisions. But the actual reason why I bought the new game was because I sincerely believed Maxis would do something to save it!