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Lost in Concept – Metal Gear Solid: Rising and Revengeance

Lost in Concept – Metal Gear Solid: Rising and Revengeance

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  1. El_presidente says:

    Private, huh? Why would you post it here then?

  2. goombagore says:

    I really like this idea, especially since it takes a topic so many people find odious (why a finished game differs from its earlier iteration) and instead dives deeper into how and why the changes were made. I’d be interested in seeing if there were any marked differences between early and later builds of Dead Space.

  3. JC Denton says:

    The most obvious thing to do would be HL2. But I am not sure much new could be brought to the table from that perspective

  4. Anon. says:

    This could be doubly interesting if you could get someone on the dev team to talk to you.

    Also, do BI.

  5. Gatheryourtroll says:

    I would like to see you do a video on Deus Ex: Human Revolution. I remember seeing screen shots of the game that would not make it into the final version. You could also do Invisible War and see what development trouble made the game come out the way it is.

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