Lost in Concept – Metal Gear Solid: Rising and Revengeance Lost in Concept – Metal Gear Solid: Rising and Revengeance Share on Facebook Tweet this post Submit to Reddit Article by Hayden Eddings. Last updated 2014-06-16. Filed under: Hayden Eddings, Metal Gear, Metal Gear Rising, Video You might also enjoy...Metal Gear Rising Revengeance Gets a Price Drop, DLC Now…Konami Polls Fans on Metal Gear Rising: Revengeance SequelMetal Gear Rising Analysis: Give War a Chance El_presidente says: 2014-06-09 at 2:49 PM Private, huh? Why would you post it here then? Reply Hayden Eddings says: 2014-06-09 at 4:09 PM Sorry about that. It’s up now. Reply goombagore says: 2014-06-10 at 2:13 AM I really like this idea, especially since it takes a topic so many people find odious (why a finished game differs from its earlier iteration) and instead dives deeper into how and why the changes were made. I’d be interested in seeing if there were any marked differences between early and later builds of Dead Space. Reply JC Denton says: 2014-06-10 at 5:46 AM The most obvious thing to do would be HL2. But I am not sure much new could be brought to the table from that perspective Reply Anon. says: 2014-06-10 at 10:39 AM This could be doubly interesting if you could get someone on the dev team to talk to you. Also, do BI. Reply Gatheryourtroll says: 2014-06-13 at 2:47 PM I would like to see you do a video on Deus Ex: Human Revolution. I remember seeing screen shots of the game that would not make it into the final version. You could also do Invisible War and see what development trouble made the game come out the way it is. Reply Cancel reply You can use basic HTML in your post. Gather Your Party will never share your email address with anyone, ever.